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"Know Your Enemy" was a job for Sly Cooper in A Tangled Web of Sly 2: Band of Thieves.  

Know1

Walkthrough[]

Objective[]

  1. Take pictures of both Neyla's and The Contessa's operations

Goals[]

  1. Take recon photos of the area, get into the tower
  2. Take recon photos inside the tower

How to Complete[]

Take recon photos around the castle and then climb up to the Contessa's "Re-Education" Tower.

— In-game description

The gang needs to know more about the area they are in, so Bentley needs Sly to take some recon photos around the area first.

  1. Boat – Patrolling the canal. This can be used as an alternative means of reaching the castle instead of crossing the bridge.
  2. Blimp – Flying across the area. This is also the same blimp the Contessa used to escape in.
  3. Assault Tank – One of the Contessa's tanks, ready to attack any intruders it sees.
  4. Neyla's HQ – Neyla has used an old bank near the safe house as her headquarters.

After taking four photos outside, head to the re-education tower, which is a tall structure located to the left of the castle's front entrance. The front door to the tower is locked, so Sly will need to sneak in through the balcony. Inside the tower, five photos need to be taken.

  1. Old Terminal – This terminal should be hardwired to the systems in the tower. It seems to be inactive.
  2. Mind Shuffler – A device Bentley wasn't sure existed or not. Made of equal parts science and black magic, it is indestructible to modern weapons. This is being used to power the Clockwerk eyes.
  3. Clockwerk Eyes – The eyes are being used by the Contessa to brainwash Carmelita.
  4. Carmelita – She is restrained and attempting to resist being brainwashed.
  5. Shadow Guards – The Contessa's elite guards.

Once all the photos have been taken, this job is complete.

Pictures[]








Video[]

Sly_2_Band_of_Thieves_Walkthrough_-_Episode_5_-_Know_Your_Enemy

Sly 2 Band of Thieves Walkthrough - Episode 5 - Know Your Enemy

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